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if/can we re-sign new games using eboot.bin why more files in duplex releases?

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this is something that has me a little confused. I have noticed that there may be several files in a duplex release but using the true ancestor re-signer, is it as simple as runnning the eboot through and using the new one? do we not need to hex edit params.sfo or modify any other files?

Just curious, been holding off for a long time on kmeaw 3.55 and even stayed on MM v2 for a long time and just trying to get back up to speed again.

Not a n00b just been away a while :( :ahhhhh:

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