Quantcast
Channel: PS3Hax Network - Playstation 3 and Playstation 4 Hacks and Mods
Viewing all articles
Browse latest Browse all 19499

Running self files, please help me

$
0
0
Hello. I have already a game engine compiled with ps3toolchain by ooPo. It is linked to SDL 1.3.0 for PSL1GHT and libGL.a of RSXGL. I ps3load the .self of the engine to my PS3 and I get "Game Quit: No Request Event".
I tried to ps3load sample .self files from RSXGL and NoRSX. RSX samples fail just like the engine, NoRSX's .self works on the other hand.
During this whole time, I have not received any debug feedback from my PS3. RSX samples were compiled in such way that they'd tell me on port 9100 what is happening. That doesn't happen.
I don't know what to do with this.

Does anyone know how to deal with this bs? Will anyone help me please?

Edit: Console has Rebug 3.55.2, 4.11 spoofer, rebug selector (mode: rebug, xmb: debug)

Viewing all articles
Browse latest Browse all 19499

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>